These ideas are coming from a regular Fifa player

These ideas are coming from a regular Fifa player. I play a lot of FUT matches, about a 1000 on Fifa 15 so far. i have never purchased coins so all mine are earnt from matches or transfers. I personally love buying and selling players and trying different ones so i am alarmed at how the market has crashed as of late. My ideas are as follows.

Player Values

I understand the maximum player value to stop coin sellers etc. Still not sure why we need a minimum but i am assuming there is good reason. Mt idea is to keep the maximum buy now but make it flexible with the market values as they go up and down. I think an ideal like 30% either way of the current average price of a player. This means if you have a player who has an average price of 30,000 you could put him up for sale with a start of 21,000 and maximum buy now of 39,000. these prices could be constantly watched by the game and adjust up and down depending if the average price rises or falls. For example this would help solve the problem lots have of players not selling because they cant be put up cheap enough. I know this is very similar to how it is now but this would work in real time based on current prices. This would be ideal as well for In Forms and special cards. when these are released for the first few hours there wouldnt be a set price so as the natural market kicks in and sets it. Then lets say it settles at 300,000, you then set it between 210,000 and 390,000. This would then give plenty of flexibility for prices to drop over next few days as they do on special cards.

Price Fixing
My next idea is to stop price fixing, quite simply you are not allowed to purchase a card you already own. If you get a player you already own in a pack you hve to put him on market. If it is someone who buys hundreds of packs and gets lots of same player you can only list one at a time of the same player. This also goes for chemistrys and position changes etc. If you purchase on you have to assign it straight away or if you get one in pack you can only add one at a time to transfer list.

Contracts
The only problem with this is contracts. I have always been against contracts as it is tedious part of game and obviously put a strain on servers as everyone always needs them. My idea is instead of buying a contract off the Market you just add one automatically, Instead of being a consumable you just click on player and add 30 games for a set fee. This can vary depending on player rating. Lets say 80-84 player could be 300 coins 85-89 400 etc. Because these arent purchased off the transfer market the coins would go out the game thus keeping player prices down a bit as well. This would mean no contracts in packs and maybe put extra players in them to make them more desirable.

Hopefully a few of you will take time to read this and hopefully so will EA